Another TF2 Update
The good people at Valve have patched Team Fortress 2 again. Given the time between this TF2 update and the last, it seems that this patch is just a minor, quick addition that Valve was hoping to include in the other Team Fortress 2 patch which was released the other day. The full update notes are below:
Team Fortress 2 Update
- You can now duck twice in the air. Scout double jumps reset the in-air jump counts
- Increased the jump velocity to account for the tuned bounding box sizes. Jump height should now match the prior-to-last-update heights
- Added "tf_clamp_airducks" convar, set to 1 by default
- Setting it to 0 will remove all constraints on ducking while in the air. Useful for servers running RJ challenge maps